The landscape of open-world action free PS5 RPGs has become incredibly rich in 2025, largely thanks to two major releases set in feudal Japan: Sucker Punch Productions’ Ghost of Yōtei and Ubisoft’s Assassin’s Creed Shadows. Yet, gamers are now buzzing about a PS5 New Free Open-World RPG that promises to deliver an experience blending the cinematic brilliance of the former with the sprawling adventure spirit of the latter. Enter Where Winds Meet, a colossal Wuxia adventure from Everstone Studios and NetEase that should be on every PlayStation 5 owner’s radar, especially since it’s set to launch very soon.
Related:
Where Winds Meet is poised to offer a fresh alternative for players who have thoroughly explored the world of Ghost of Yōtei vs AC Shadows. While both Japan-set titles have offered their own distinct flavors of historical action, this new free-to-play contender takes us to ancient China in the tenth century. The game’s synopsis paints a compelling picture, putting players in the role of a young sword master on a journey of self-discovery, promising an epic Wuxia open-world action-adventure RPG experience that departs from the samurai and ninja tropes.
The Feudal Japan Showdown
Why Everyone’s Picking Yōtei Over Shadows
It has been a year of intense comparison between the two giants of Japanese historical open-world gaming, with many critics and players suggesting that Yōtei just destroyed Assassin’s Creed. While Assassin’s Creed Shadows delivered on its promise of a massive feudal Japan map with dual protagonists, the conversation quickly shifted to why everyone’s picking Yōtei over Shadows. Much of this preference came down to critical reception, with the sequel earning an impressive Ghost of Yōtei 88 Metacritic – Shadows 81, a notable difference in the high-stakes world of AAA reviews.

The quality gap was also highlighted in the core gameplay loop. Many found that the narrative and emotional resonance of the PlayStation-exclusive title set a higher bar, arguing that the Yōtei revenge story obliterates Shadows‘s plotline in terms of emotional impact. This strong player sentiment translated directly into phenomenal initial success, with an early sales report indicating Yōtei sold 2.3 million in week one, fueling the narrative of a shift in open-world supremacy on the PS5 platform.
Combat, Stealth, and Next-Gen Feels
Yōtei‘s Clear Victory
The technical and mechanical differences between the games were heavily scrutinized, with Sucker Punch’s title widely praised for its polish and depth. The fluid, one-on-one duels and seamless transitions to stealth quickly made the case that Ghost of Yōtei combat feels next-gen—a truly visceral experience. Meanwhile, in a stinging comparison, many felt that AC Shadows feels like 2018 (Yōtei 2025), suggesting the Ubisoft formula had begun to show its age despite the new setting.

Stealth gameplay, a cornerstone of the Assassin’s Creed series, even became a point of contention, with players enjoying the more focused approach in Yōtei. The consensus among the community was that Yōtei stealth is actually fun (unlike Shadows), and the introduction of unique, cinematic techniques such as Shamisen stealth kills are peak gaming cemented Sucker Punch’s victory in the gameplay domain. Even character comparisons, like the debate over Atsu vs Naoe – best female assassin 2025, generally favored the protagonist of Yōtei for her compelling arc.
World Exploration and Immersion
Yōtei Sales Crush AC Shadows
Beyond the combat, the open-world design and general immersion of Yōtei were instrumental in its success, helping solidify the financial fact that Ghost of Yōtei sales crushed AC Shadows on the PS5 platform. Sucker Punch opted for a more organic exploration style, contrasting with the map-marker density often seen in Ubisoft titles. Even the world’s verticality and seasonal cycles drew comparison, such as the evocative experience of the Mount Yōtei climb vs the AC Shadows seasons feature.
Related:
The world was not just beautiful but deeply interactive and emotional, culminating in a powerful narrative conclusion. The community widely agreed that the Ghost of Yōtei ending made me cry, a testament to its successful storytelling. Even minor details, like the companion system, became a hot topic, sparking the playful but earnest debate: Wolf companion vs Yasuke – who wins? All these factors combined to create a deep, immersive world that captivated players and reviewers alike.
The Next Free Open-World Epic
Where Winds Meet Arrives on PS5
For players now looking for their next massive open-world fix after the triumphs of Yōtei, the excitement for Where Winds Meet is palpable. This Wuxia-inspired adventure is stepping into the void left by the feudal Japan giants, but with a surprising twist: it will be a free-to-play game on PlayStation 5, PC, Mac, Android, and iOS. This is a huge deal, offering an AAA-style experience without the initial price tag of its contemporaries.
Related:
The developers, Everstone Studios, and publisher NetEase, have been transparent about their monetization strategy, confirming that all in-game purchases will be cosmetic only, alleviating fears of a pay-to-win structure. With pre-loads beginning on November 12, 2025, and the official release scheduled for November 14, 2025, for all platforms, including the PS5, this new, expansive RPG is perfectly positioned to capture the audience that has fallen in love with cinematic, historical open-world action. If you’ve been looking for a reason to jump back into a massive, gorgeous RPG, your next adventure in ancient China is right around the corner, and it won’t cost you a yen.
Features of Open-World Eastern Action-RPGs
| Feature | Ghost of Yōtei | Assassin’s Creed Shadows | Where Winds Meet |
| Primary Genre | Open-World Action-Adventure RPG | Open-World Action-Adventure RPG | Open-World Action-Adventure RPG (Wuxia) |
| Core Setting | Feudal Japan (Hokkaido/Ezo) | Feudal Japan (Kansai Region) | Ancient China (10th-Century Five Dynasties and Ten Kingdoms period) |
| Core Narrative | Personal Revenge story; cinematic and focused | Revenge story; focuses on political conflict and a secret society | Personal quest for identity; influenced by Wuxia philosophy |
| Combat Focus | Cinematic sword combat (Samurai/Ghost), tighter parry/dodge windows | Duel-protagonist styles: Stealth (Naoe) and Direct Combat (Yasuke) | Martial arts mastery, sword fighting, and fantastical Wuxia abilities |
| Exploration Style | Organic, immersive exploration (wind guide, environmental cues) | Traditional map-based open world (Ubisoft style) with many points of interest | Expansive Wuxia world with highly vertical traversal (Fei Yan Zou Bi) |
| Protagonist(s) | Single playable character (Atsu) | Dual playable characters (Naoe and Yasuke) | A nameless young martial artist |
| Multiplayer/Co-op | “Legends” cooperative multiplayer mode (free DLC) | None announced for the main campaign | Includes Multiplayer Co-op features |
| Developer/Publisher | Sucker Punch Productions (Sony PlayStation) | Ubisoft | Everstone Studio (NetEase) |
| Business Model | Premium AAA game (Full Price) | Premium AAA game (Full Price) | Ancient China (10th-century Five Dynasties and Ten Kingdoms period) |
Conclusion
The Future of Open-World RPGs is Free and Fantastic
The year 2025 has truly delivered for fans of historical, open-world action RPGs, marked by the intense competition and high-quality experiences offered by Ghost of Yōtei and Assassin’s Creed Shadows. While Sucker Punch’s title often took the crown for its cinematic depth and refined gameplay, the stage is now set for a major new contender. Where Winds Meet arrives to challenge the established norms, not only by transporting players to the rich, unexplored landscape of ancient China and the Wuxia genre, but by adopting the groundbreaking free-to-play model.
Related:
This new PS5 RPG offers a compelling alternative: a massive, co-op-enabled adventure where monetization is strictly cosmetic. As pre-loads begin on November 12 and the full experience launches on November 14, 2025, Where Winds Meet is positioned as an unmissable title. It merges the freedom of the Assassin’s Creed saga with the immersive, focused action that made Ghost of Yōtei such a critical darling. Don’t skip this chance to carry your own legend on an epic journey to the East—especially when the initial price of admission is zero.
FAQs “The Amazing Free PS5 RPG”
1. What is the new PS5 free open-world RPG being discussed?
The new game is Where Winds Meet, an epic Wuxia open-world action-adventure RPG. It is developed by Everstone Studios and published by NetEase, and will be set in ancient China during the tenth century, focusing on a young sword master’s journey.
2. When will Where Winds Meet be released, and is it really free on PS5?
Where Winds Meet will be officially released on November 14, 2025, for PS5, PC, Mac, and mobile devices. Yes, the game will be free-to-play across all platforms, offering an extensive open-world experience without an initial purchase price.
3. Does Where Winds Meet use pay-to-win mechanics since it’s free-to-play?
No, the developer, Everstone Studios, has confirmed that the game will not include pay-to-win mechanics. All in-game purchases for Where Winds Meet will be strictly cosmetic only, ensuring a fair experience for all players regardless of spending.
4. What is the main difference between Where Winds Meet and games like Ghost of Yōtei and Assassin’s Creed Shadows?
The primary difference is the setting and business model. Where Winds Meet is a Wuxia RPG set in ancient China and is free-to-play, whereas Ghost of Yōtei and Assassin’s Creed Shadows are premium-priced games set in feudal Japan. It also offers co-op multiplayer features, which the others lack in the main story.
5. Why did the blog post suggest Ghost of Yōtei was preferred over Assassin’s Creed Shadows?
The blog post highlighted Yōtei‘s stronger critical reception, noted by its 88 Metacritic score compared to Shadows‘s 81. It also referenced its significantly higher week one sales (2.3 million) and a general preference among fans for Yōtei‘s next-gen combat, emotional revenge story, and fun stealth mechanics.
| Ghost of Yōtei | Assassin’s Creed Shadows |

| Game Title | Ghost of Yōtei | Assassin’s Creed Shadows |
| Genre | Action-adventure (open-world, stealth, melee combat) | Action-adventure (open-world, stealth, melee combat) |
| Platforms | PlayStation 5 (exclusive at launch) | PS5, Xbox Series X/S, PC |
| OpenCritic Reviews | 87-90 (Mighty, 93-96% recommended, top 4% of games) | 82% of critics recommend it. (86th Percentile) |
| Release Date | October 2, 2025 | March 20, 2025 |
| Developer(s) | Sucker Punch Productions | Ubisoft Quebec (lead), multiple Ubisoft studios |
| Publisher(s) | Sony Interactive Entertainment | Ubisoft |
| Engine | Proprietary Sucker Punch engine (updated from Tsushima) | AnvilNext (Ubisoft proprietary) |
| Prequel(s) | Ghost of Tsushima (standalone sequel) | Assassin’s Creed Valhalla, prior AC titles |
| Franchise | Ghost of Tsushima | Assassin’s Creed |
| Xbox Release Date | None announced (PS exclusive; PC possible ~2029) | Launch day (Xbox Series X/S) |
| Where to Play | PlayStation 5 | PS5, Xbox Series X/S, PC |
Author
Sardar Khurram is the guy behind the Kings Game. He’s super into video games and writes about them every Day. He tells you what he thinks of new games, how they work, and what’s good and evil. He also discusses developments in the gaming world. This individual is passionate about games and wants to share his thoughts with you! Please feel free to share your thoughts in the comments below.
1 thought on “The Amazing Free PS5 RPG That Makes Ghost of Yōtei Meet Assassin’s Creed”