3 Reasons Why a Time Jump Could Be the Best Move for the God of War Ragnarok Sequel

God of War Ragnarok has concluded its epic Norse saga, leaving fans with a satisfying sense of closure while hinting at intriguing possibilities for the future. While Kratos’s role may evolve, perhaps becoming the new Norse God of War or taking on a more leadership-oriented position, it seems likely that Atreus will embark on his solo adventures. This could involve a significant time jump, allowing Atreus to grow into a fully independent hero, facing new challenges and forging his path.

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The ending of God of War Ragnarok leaves many questions unanswered, and one of the most debated topics among fans is the potential for a substantial time jump in the next installment. This would allow Atreus, now likely accompanied by Angrboda, to take center stage as the protagonist. This shift in focus would be a natural progression, given Atreus’s increasing maturity and the growing scope of his responsibilities. While Kratos may still play a significant role, perhaps as a mentor or advisor, the future of the God of War franchise appears to lie in the hands of the next generation.

A Time Jump for a New Era of Kratos

Why a Time Jump Could Be the Best Move for the God of War Ragnarok Sequel

A time jump could prove to be a surprisingly beneficial move for several reasons. Firstly, it would allow Atreus to grow and evolve significantly, mirroring the natural progression of time and the actor who portrays him, Sunny Suljic. Now a young adult, Atreus has undergone immense personal growth throughout his journey with Kratos. A time jump would enable us to witness the full impact of these experiences on his character, showcasing his maturity, independence, and evolving worldview.

 A time jump in the God of War Ragnarok sequel could allow Atreus to grow and become a more independent hero.

Secondly, a time jump would create a sense of mystery and intrigue around Atreus’s journey. We’ve seen him as a child, a teenager, and now, a young adult. A time jump would allow us to speculate about his adventures, encounters, and the challenges he has overcome during his time away from his father. This element of the unknown creates a compelling narrative hook, encouraging players to delve deeper into the world and discover Atreus’s story.

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Finally, a time jump would provide a fresh perspective on the God of War universe. By shifting the focus to Atreus and his unique experiences, the franchise could explore new territories and introduce fresh gameplay mechanics. We could witness Atreus navigating the world as an independent hero, forging his path, and developing his fighting style.

The Potential Downsides of a Time Jump

A time jump in the next God of War game could significantly impact the series’ core emotional depth. Throughout the Norse saga, Atreus grew from a curious boy to a skilled warrior. Experiencing his journey firsthand has been crucial to the series’ emotional resonance. Skipping ahead in time risks undermining this by leaving players to piece together his development through exposition or flashbacks. This could potentially diminish the impact of his character arc, which has been a cornerstone of the God of War franchise.

A worried Kratos and Atreus gazing into the distance, hinting at the potential consequences of a time jump in the God of War series.

While a time jump might offer narrative flexibility, it’s crucial to consider the potential drawbacks. If executed poorly, it could distance players from Atreus’s character and diminish the emotional weight of his journey. The series has always thrived on showcasing Kratos and Atreus’s evolving relationship. A significant time jump could disrupt this dynamic, potentially hindering the emotional connection players have formed with these characters.

Finding the Right Balance

Finding the right pacing for Atreus’s growth in God of War is crucial. A moderate time jump, perhaps a few years, could be the ideal solution for the sequel. This would allow Atreus, brilliantly portrayed by Sunny Suljic, to mature and evolve beyond the boy we saw in God of War and God of War Ragnarok.

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This evolution would introduce fresh challenges and exciting new gameplay possibilities and maintain the core emotional bond between Atreus and Kratos, the iconic protagonist. This approach, seen in games like Age of Empires and even Marvel’s approach to character arcs, could effectively bridge the gap between the Norse and potential future sagas, perhaps exploring Greek mythology or even a new, original setting.

A concept art depicting a grown-up Atreus wielding his powers in a post-Ragnarok world.

A time jump would allow the narrative to explore the consequences of Ragnarok. How has the world changed? How have Atreus’s godlike powers manifested? What new threats emerge? This could lead to a more mature and impactful story, building upon the strong foundation laid by God of War Ragnarok. It’s a delicate balance, of course. Too long a jump could sever the connection with the past, while too short a jump might hinder Atreus’s necessary development. Ultimately, the key lies in finding a sweet spot that respects the emotional core of the God of War saga while embracing the potential for exciting new adventures.

Conclusion

So, should Kratos and Atreus skip ahead in time? Ultimately, that’s a call for Santa Monica Studio to make. But a well-crafted time jump could be a game-changer for God of War. Imagine seeing Atreus all grown up, maybe even taking on a more prominent role. It could open up new story avenues, explore different parts of the world, and keep the series feeling fresh. Plus, it would allow us to see how Kratos has changed and adapted over time.

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Of course, a time jump isn’t without its risks. It could alienate fans who want to see the immediate aftermath of Ragnarok. But if done right, it could be a bold and exciting move. Consider the potential to explore Atreus’s journey as he enters his own. Maybe he even becomes a mentor, guiding a new generation of heroes. The possibilities are endless.

FAQs

1. Will there be a sequel to God of War: Ragnarok?
While no official sequel has been announced, the ending of Ragnarok leaves room for potential stories. The fate of Atreus, Kratos’s role as the new God of War, and the aftermath of Ragnarök itself could all provide fertile ground for future adventures.

2. Who would be the protagonist of a sequel?
This is a major point of speculation. The ending of Ragnarok suggests Atreus might take the lead, but Kratos could still play a significant role. Some fans even theorize a dual-protagonist system.

3. What mythology could a sequel explore?
Given the Norse saga’s conclusion, a sequel might delve into other mythologies. Possibilities include Egyptian, Greek (a return to Kratos’s roots), or even entirely new, original mythologies created by the developers.

4. What gameplay changes could we expect?
A sequel might refine the combat system introduced in Ragnarok, potentially adding new weapons, abilities, or enemy types. It could also introduce new exploration mechanics or puzzle-solving elements.

5. When could we expect a sequel to be released?
Even if a sequel is in development, it could be several years before release. Game development cycles are typically long, and Santa Monica Studio might explore other projects before returning to God of War.

God of War: Ragnarok

As they battle with holding on and letting go, Kratos and Atreus set off on a poignant and epic journey. God of War (2018) is a highly acclaimed sequel produced by Santa Monica Studio. Fimbulwinter is going strong. As Asgardian armies prepare for a conflict predicted to kill the world, Kratos and Atreus must go to each of the Nine Realms to find answers. Through beautiful, mythological settings, they will encounter terrifying enemies in the form of Norse gods and monsters. Ragnarök is getting closer and closer. Atreus and Kratos must decide between the realms’ safety and their own.

Freya and Kratos, two powerful deities, stand together, their bond strengthened by shared experiences.
Game NameGame Title
Top Critic Rating90/100
Critics Recommend95%
FranchiseFranchise Name
Platform(s)PC, PlayStation 5, Xbox Series X/S
ReleasedDecember 15, 2023
Developer(s)Developer Studio
Publisher(s)Publishing Company
EngineGame Engine
ESRBM for Mature
How Long To Beat35 Hours
OpenCritic RatingExcellent

Author

Sardar Khurram, author of Kings Game 009, explores the mysterious and dangerous world of the deadly game.Sardar Khurram is the guy behind the Kings Game. He’s super into video games and writes about them every Day. He tells you what he thinks of new games, how they work, and what’s good and evil. He also talks about what’s happening in the gaming world. This guy loves games and wants to share his thoughts with you! Please feel free to share your thoughts in the comments below.


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